THE LIFE OF A RONIN EDITOR IS TOUGH…

(Okay, so I’m not really ronin. But, if somehow our editor-in-chief was killed, I guess I would be.)

As you can see, I missed the meeting and all, even with the time extended for me. I’m filling in as copy desk chief tomorrow, so I had to stay after work and learn a few things. As a college student with loyalties everywhere, I haven’t had any spare time lately. Apologies for not doing anything with the GC site yet, I’m getting to it. I’m glad that the GC’s a success in that everyone enjoyed Castlevania, because that was the point. ^^

I’m hogging all three saves on my cart: 1 New Game+ on Normal, 1 New Game+ on Hard, and 1 Julius mode. I love Julius mode. It could have been its own game with a little more narrative. The Hard game is hard, and the Normal is kind of a speedrun (also, i’m trying for the best ending).

Gunstar Super Heroes was out today, and I skipped lunch to go pick it up. I spent the next few hours in class starving, which was retarded. But, I ate, it was okay, and Gunstar is awesome. As a person who bought the original 8 or so years ago, I can say that this is about as close as we’re going to get these days to that original genius. It’s somewhat of a cross between a remake and a sequel, with levels straight out of the original, but a new storyline and characters and new things. Things like a gyroscopic level where you collect ducks and guide them to the exit. Crazy things. My friend kept calling it ‘hardcore.’ It’s odd to label it that. It’s hard, yeah, and it’s full of chaotic levels of neverending enemies with infinite ammo, but it’s also silly. Very, very silly. Moreso than even Metal Slug, and subtler too. Hmm, I think I want to play Metal Slug after I’m done with Gunstar.

1up, the huge, evil gaming site of doom, has done this really really nice retrospective on Treasure. Check it.