Yep! And all I had to do was [censored for those who haven’t been this far yet]. It was pretty awesome, since nothing really said “go here and do this,” and I had to figure it out for myself. I feel pretty accomplished, though it seems like it’s something I just overlooked the first time I was there.

I’m eating lunch, so its’s time for a quick entry.

One soul I’m really liking is the Great Armor. Basically, he just follows you around and looks imposing, and pokes stuff. The perfect mascot.


He’s not actually that blurry in real life.

Also, curry is more dangerous than it looks. Did anyone else notice the MGS-style exclamation points on the Skeleton Waiters? I thought that was a nice touch. It also reminded me that Kojima (Metal Gear’s director) and Igarashi (Castlevania’s director) both work for Konami. Konami seems to have the most celebrity-type game designers at the moment, with 2. I can’t think of any other company right now that’s like that, but I probably will.

Other stuff:

The Pangya/Albatross18 Open Beta begins today! I’m going to try to get on, but I’m not going to have a lot of time to play. It’s getting down to the wire on some schoolwork, and I also have work tonight. But maybe I’ll see you there! And by “you”, I mean Kammo.

And now I return myself to my regularly scheduled sandwich.