CIMA is pretty hard for a GBA game. It suffers from two main problems, and every time I have to wait through the Game Over screen, I lose more will to keep going. But it’s not hard to keep going.

It’s very rewarding. I’m laughably nowhere in the game (Gate World, just beat boss #2; gimme a break, I’ve been busy playing Ikaruga and Rez in honor of 9.9.05), but the area I’ve just entered gave me hope for the rest of the game.

Lemme back up. CIMA is an action-based RPG with an isometric point of view and the ability to collect the frequent monster drops and make potions and powerups. The main mechanic involves leading a small group of civilians around who have minimal (but not nonexistent!) fighting skills. If any member of your entourage dies, it’s over. Get them to the exit, and your job’s done.
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